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anyobj.cpp

#ifndef _ANYOBJECT_CODE
#define _ANYOBJECT_CODE

// Program code written by Steven De Toni ACBC 11

#include "anyobj.h"

// ###############################################################################
// #### ANYOBJECT Destructor ####
// ##############################
// Set to virtual so that objects can call there own destructors
// without becoming confused.
ANYOBJECT::~ANYOBJECT (void) {}

#endif

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